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Really cool mechanic! At first I was a bit shaky on how well it would work out, but after wrangling two enemies together and sending them both flying, I was fully convinced hahah 

I think this is an awesome concept and could totally be expanded post-jam into a more mid-length game with a bit more polish on physics and movement. Despite the focus being to throw a chained kunai into a wall and pull yourself up, it would be cool to see extra movement such as wall sliding and jumping to tie into the main mechanic as well! So you can maneuver through vertical environments on your own while still needing the kunai to make is across gaps or sling over canyons

Super cool entry though and a solid game, good job to the whole team y'all did amazing!