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I thought I would love this but I honestly found it to be frustrating. The movement is awkward and slippery feeling and for how chaotic the level design is with how precise movements need to be for a snake game, this didn't work for me. I would clip nothing and still die. I think the concept is there but it needs some more refinement. The music is alright but doesn't feed into the sense of urgency that comes with the building being on fire.