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Whoa, this was the juiciest game I think I played in this jam so far! So much works was done on polish as well, custom cursor in the menu that's different than the custom cursor in the game, actual option menu split out for music/sfx volumes, etc. The tutorial was short and to the point and well done, and the game itself was fantastic. I really liked the balance of making sure I possessed the type of enemy to help at that time (circle blast when there's lots everywhere or the smg one when it's more focused) and was really surprised that the enemy abilities I could use was more than just fire rate/number of bullets. I was surprised when I possessed the ghost bug and was suddenly able to walk through walls, haha. Everything from the particles to screenshake or that lightning animation when you die was well done. Really impressive, great job!