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(+1)

Good concept with potential. Making a 3D puzzles game in 48 hours is ambitious. I had trouble getting past the platform where I should stack blocks and jump up the stack. It's hard moving on top of blocks without joining to them. Is there a different way to beat the level?

(1 edit)

The trick with that level is to stay on top of the stack as you build it and then break off at the top. Thanks for playing!