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(+3)

Those were some fun (and really hard) chemical puzzles! I actually love that there's minimal guidance on how to make components, because it means, like a true scientist, you have to experiment to figure out the rules. And the characters and story add a lot to this game; their small boost of emotional investment gave me the perseverance to push forward.

Others have already mentioned an undo button. Something else that would be neat is a growing catalog of names and "recipes" as they are discovered, I guess kind of like in Doodle God back in the day.

(+1)

So glad to here you liked it. We really wanted the experimentation aspect to be at the forefront. We didn't want to give the player all the answers. 

The catalogue of recipes is a great idea. We are definitely going to work on something like that.