wow, this entry is super underrated. an interesting and well-implemented idea, I enjoyed it a lot. it seems really polished from the level design standpoint, and more people should see it and play. there's a couple of technical issues though, maybe that's the reason for it going under the radar. the game didn't run on one of my laptops (music was playing but it stayed on the Godot screen for too long), and the other is FPS drop I experienced after getting hit, and it was getting worse until I got healed. something to do with shaders maybe?
anyway, if you can run it on your PC you absolutely should. great job!