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(+3)

Ok that melee attack animation (plus the sound) RULES. The mechanics were interesting conceptually but I feel like more interesting things could have been done with the idea of controlling skeletons, and more enemy types could also be cool. The movement physics were a bit janky too, particularly with how you tended to slide around while riding on moving platforms for long enough (thankfully you can just press R and re-align if you're about to fall off from it).