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I want to play your game so, so badly, but I cannot for the life of me figure out how to make the tickets. Like I've got everyone matched up in my head, but no matter how hard I try I cannot actually make a ticket. Is it about matching a certain part of their dialogue? Putting something back in order? I've tried clicking and dragging them together, but I just get an angry "NO" even though there's only one artist in the bunch and I know these stories go together!

I'm so confused, and it honestly ticks me off because otherwise I friggin love this game and I just wanna make the ghosts all happy :(

Like I don't even want to review this because clearly other people have figured it out and I wanna come back and actually finish it because the idea is so good, and I love a good story-based game! For now I'm just gonna leave a comment and go to bed, but I do want to come back to this, maybe when I'm a bit less tired and ranty lol

(+1)

Big apology for the confusion. We're definitely in agreement that the game needs more clear instructions. 

You essentially got it in that each ghost pairs with another ghost. They key is that once you know which ghosts are a pair, you also have to figure out which SINGLE piece of dialogue from each fits together. So to take the artist as an example (spoiler/hint ahead) the two artist ghosts are telling different parts of the same story, but each one has a piece of dialogue that directly references being old and crippled. Combining those two will make a ticket. Same case for each other pair of ghosts; you're looking for the pieces from each story that most closely resemble eachother.

Ah, ok. I guessed that, but my focus was on the fact that he was holding his canvas, since that seemed to be a huge focus of his life. When that didn't work, I was resorting to random guesswork. :( I guess it's just a matter of playtesting and just making sure that it's clear which piece is the actual joining part versus just the rest of the story.... I'll go ahead and finish the game now so I can rate lol

Thanks for taking the time to explain despite my late-night rant, and thank you for making such a cool game!