This has a really interesting core idea and mechanic, I love the concept of a gun or tool that essentially borrows and redistributes energy from various sources, like the fires around on the ship, or the electric surges and there seems to be a fair few interactions between them. The actual gameplay is pretty rough around the edges, but, the visuals are quite good and it seems like there is a lot of stuff that was planned to be implemented that the 48hrs just didn't allow for, I'd be really interested to see what this project would end up looking like if you continued developing it. Overall quite an ambitious project, and you got an impressive amount done in the time you had. Nice work!