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(+1)

Great game! 

Looks amazing, plays great, clever mechanic.

A couple of notes:

The game itself is really easy.. I personally would love if even after you touch the other cube, it won't stay in place so you have to plan your way to the exit too.

After I finish a stage, I'd prefer to just go to the next stage instead of pressing a button.. it kinda stopped me for no reason. If the player is in flow - let him be.

That being said, I have been harsh on you because you clearly have the talent and it's a great game overall.

Well done!~

(+1)

Ahh, thanks a lot!! With all the nice feedbacks like yours, I have a lot of improvement ideas already. 

Really good idea! Your idea and "resetting its laser when we push a cube" idea from another jammer could be merged even. More control over re-arranging the scene, less restarts. 

This definitely makes sense since there is no real time danger or time constraints. Maybe a seamless passing to the next room kind of animation could also boost the progression feeling.

Cheers!