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(+1)

Amazing, honestly. From the music and ambience, to the aesthetic and the puzzle/level design. There are a lot of interesting mechanics for a 48h jam: switches, weight, “battles”, red floors…

I don’t know why but the game run a bit laggy on my browser.

I can see this game doing very well on mobile devices with touch controls.

(1 edit) (+1)

Thanks a lot for your feedback! 

It might run laggy because of the post production effects or particles, I didn't optimize any graphics or visual effects because of the rush! The movement script is actually for a mouse but it also works on mobile so that super handy! (no pun intended)