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Outstanding visual style, super high polish considering the very limited time frame. Took me a few tries on each level and probably at least half an hour to beat the game, it was nice and challenging. At first I kept getting confused with what key did what but I got the hang of it eventually.

Who made that water shader? I love the angularity and painterliness of the specular highlights.

It’s definitely another one of these entries where I don’t understand how it was made in 48 hours – really impressive.