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Lots of really cool ideas here! The core concept is super interesting and I felt like a genius in "Mind the Pit" because each jump just flowed fluidly into the next. There were a few things that didn't quite connect for me, namely it felt ambiguous what did and did not contribute to sewing a tear shut. Also out of curiosity: why Shift? It felt really unnatural to me that shift was the button to swap sides.

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Thanks, I'm glad you liked it! It's fun once you get the best way to climb vertically.

Sewing the tears was definitely inconsistent, that was one of the things we just didn't have time to fix. I chose shift cause that's what made sense to me, but it was really an arbitrary decision. Thanks for the feedback!