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(+1)

The controls and movement are solid. An aerial enemy like this would be really frustrating to fight, without the tight control you have here. I feel like the connection mechanic was a little under utilized. On a few runs I did the boss never even took advantage of it. I think there is a lot that could be expanded here that would me this awesome. Even so, what you got done is still pretty good. Good job!

(+1)

Hi IsAnElegy!

Thank you so much for the feedback! Character control is something I spent a lot of time on, as well as AI. There were a few moves I dropped (there was once a dash attack) because I felt they made the keyboard controls too cumbersome. I am glad you enjoyed the final result!

I hear you on the balance of the block connecting mechanic. In future iterations I would definitely make that mechanic more viable. This was more of an exploration!

I would love to expand this game. I keep getting a suggestion to do so. I think I will bring it up with my team and see if its something they are interested in. Maybe drop us a follow on Itch if you want to be kept in the loop!

Thank you so much for playing the game and I am so happy you played!

Best,

Brandon from TheIndieDream