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I love the premise and the artwork for this! I like the puzzles for the game, but the collisions for some of the items were too large I felt and made it harder to gauge what could actually fit. Maybe something like showing a small grid inside the suitcases might help with picturing how things would fit? This was great though, nice work!

Yeah, the hitboxes really need work, couldnt get it done in 48 hours :p

Maybe a grid would be a good idea. Early on, we decided we dont want to show the grid to the player, to make it more realistic, offer more freedom and challenge, but its something to think about. Thanks!