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(+1)

I like the main mechanic, but it was a bit weird to try to jump with the little guys always falling and having to repeat everything again. Nice work ^^

(1 edit) (+1)

HaHa~
I spent more than 50% of total development time on tuning the behavior of little guys until it's somewhat acceptable.

Not until I tried to make do I understand how difficult it was..., and this consumed my time for testing overall level design...
But I think it's really paid off,  right?