Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(3 edits) (+1)

Thanks a lot! The power-up box in the wall was my attempt at teaching the player that the virus can use the power-up too, but I see that ended up being more confusing than helpful. Really learned about the power and importance of a good tutorial this jam. Oh and I also had a shader that highlighted your current goal in the edge of the screen (as well as a cool VHS one) but for some reason that didn´t work in WebGL and I only found that out within the last hour, so yeah... (But overall the idea was that the timer would make it so that by the end you´d be desperately running from the virus while the "minimum kills would mean you can´t just sit at a corner)

Your game is incredible too btw, nails the gameboy feel incredibly well and is super polished. The only slight gripe I have is that the whole limited hearts thing  makes the puzzle sections a bit annoying, like when you accidentally miss a ´heart throw´ and now the puzzle is impossible and you have to lose some progress.   But overall, it´s a really great game!