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(+1)

The card-combining mechanic is really cool but i don't think it works in practice. There's no real time to strategise (or even read what each spell does), so the only thing that works is to just spam as much stuff down as fast as possible. Maybe slow down time when looking at a card or something?

The art is well done, no complaints there.

I'd love to see a more refined version of this concept, because my actual gameplay experience was pretty mixed.

(1 edit) (+1)

We considered this a lot in the design process, one of the most effective strategies was to spam. One thing we did that we believe helped was adding the ability to pause to look at cards. Press Space and you can give yourself time to think. We also decided to give back a card every second and have the enemies react differently to each element. Unfortunately we didn't have enough time to polish and correct this known issue enough for it to completely vanish. We appreciate your comment and constructive criticism. We're happy to see you engaged with out game in a positive way!