Neat Game! A time limit or so would be beneficial cause right now, there is no real insentive to "play dangerously". Also, dead slimes can still kill you in their death animation, I'd disable the "monitorable" property for them ;)
Ah! Fellow GODOT user? Actually, bigger slime drops much much much bigger points. Slime that's 1 level above another slime drops 2x the points, so for example, level 10 slime drops 512 points. We will explain it better in-game after the jam is finished. As for the dead slimes animation that kills, we just didn't have enough time to playtest the game enough. Thanks for the feedback!