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(1 edit)

I LOVE it!

The mechanic is some simple, yet so interesting. Every time I figured out the solution, it felt so satisfying ; I could play puzzle games like this one for hours.

Only thing I wondered: is the fact you can't link the objects when only one of them is falling intentional? It feels like it should be possible to do so to stop a box mid-air, but maybe that's just me. This small detail alone won't make me like the game any less.

Excellent job!

(+1)

Glad you enjoyed it. The lock objects only on ground part was intentional. Although locking mid air was a possiblity it kinda made hard to design some levels so we agreed against it and felt like it took away from the puzzle platformer nature.   Although it is a possibility to add in the future.

(+1)

Okay, so it was intended, good to know

I can understand why it would be difficult to design a level around it: if the player "misses the window" of the mid-air freeze, he could be stuck. Maybe some boxes would need to be fully stopped to be linked, and another type of items/box could be while in motion? I'm not sure...
The current levels are great though, so maybe such mechanic isn't necessary after all.

Thanks for the answer!