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The game was very unique. I liked the ideas in the game a lot; hotter weather means more evaporation but also could destroy clouds more easily because of the faster speed of the sun and mild weather is safer for clouds but clouds form at a slower rate, pretty neat.  I love how every decision has a catch. However, the execution itself could've been handled a bit better. The winds we could create was very weak which made guiding clouds a bit difficult. You had to press the button for a long amount of time to guide the clouds. What's more is that it takes a lot of time to figure out what to do yourself. It'd be great if you could have a tutorial which explained all the mechanics. Leaving the tutorial in the description of your game is never a good idea.
Summary: Unique idea and decisions had consequences both good and bad which made the game interesting. However, execution could've been improved and a much needed tutorial was missing. 


Hope your day is good sir/madam :)