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I don't see how it sticks to the theme, but as a standalone puzzle game it does have quite a bit going for it. It also needs to be heavily optimised, I was getting framerate drops on a 1050ti

Hey, thanks for your comment.
Let me adress the issues.
It sticks to the theme very literally as you are joining together parts of the levels to progress. Bridges are basically used to join together two parts of the city or sometimes even connect two cities or two countries together in the real world, so I thought tak bridge is a great representation of something being joined together. I hope this clarifies my line of thinking and maybe helps you see how the theme was implemented into the game.
About optimization, I'm aware of the game being quite heavy, but 1050ti shouldn't have any problems. Do you have latest drivers installed? Game was created on PC with Radeon R9 270 2GB which is much worse than 1050, and was tested among other graphics cards on 1060ti (which didn't have any framerate drops). I'll try to optimize my games better next time, it was actually first time I did something so visuals heavy in a jam, so please excuse me. Can you tell me if you experienced drops everywhere or on specific levels (for example level 2? it is the heaviest because of dynamic volumetric lights I think)

That being said, I'm glad you enjoyed the puzzles and the game overall. Thank you for playing and commenting.