Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Very very cool concept! The first time the dimension pull happened kind of scared me for a second, the sound for it was great and really added to the effect! One thing about the game is it felt a little unresponsive at times since it seemed like there was a slight delay to both movement and jumping. However, the squash and stretch of the jump felt great! Platforming was a nice challenge and if you improve the movement, it will be even better!

(+1)

Yeah between by horribly optimized code and post processing effects the game could get a bit laggy, which caused the input lag. It basically loops through all tiles in a 100x100 square around the player every time the dimensions join so no wonder it lags a bit. I found that playing in windowed mode, at a lower resolution, does help a lot with that, which is why I didn't notice until after the build was uploaded lol. 

Thanks!