Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I've played plenty of "square puzzles", yet this one has some of the freshest ideas I've seen so far. Finished it and I was quite delighted from beginning to end, specially towards the end, with the level where the chain worked as a safety net of sorts. That was a very clever use of the theme, I'd say!

I just want to make a small observation, since these physics-based games tend sometimes to be wonky, that the pictured puzzle over there, I completed it by dragging the white block out of the "undraggable" zone. So yeah, something was wonky over there and made the right puzzle trivial.

Still though, I am impressed. The puzzles had just enough difficulty to be rewarding without being too simple either. Great presentation overall!