Man that was art. The end really had that wow factor. No much of a gameplay but the whole thing is a really poetic I found.
The voice over was really a nice way to keep me from turning it off :D
Criteria | Rank | Score* | Raw Score |
Originality | #4266 | 2.138 | 3.429 |
Presentation | #4542 | 1.871 | 3.000 |
Overall | #4656 | 1.871 | 3.000 |
Fun | #4903 | 1.604 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Orbs are joined together when touched. I took it very literal.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Man that was art. The end really had that wow factor. No much of a gameplay but the whole thing is a really poetic I found.
The voice over was really a nice way to keep me from turning it off :D
I just couldn't work out what to do sorry. I could move and change camera angle as stated in the narration, but just couldn't interact with the objects in any way. Shame because it looked like a crazy fun concept!! if you upload a fixed version please let me know so I can have a go :)
Thanks so much for taking the time to download and let me know. It turned out to be a simple -1 missing in the code. Fairly harsh when you work hard on something!
I have fixed it, just for sharing myself. I know it's not part of the Jam which is a real bummer. It's also just a bit of a stupid little test but anyways if you're still interested!
Holy crap man this was amazing!!! Such a funny journey. The narration was so dam good!! I was laughing so much at the black "middle section" and into the conclusion of the missing story in the last level haha. I was totally amazed when the last level appeared!! Amazing job man!! Best game I've played the jam so far :) Such a shame the -1 was missing from the code.
Sounds like we started making games around the same time. My first game was for GMTK 2020. If you get a chance I'd love some feedback on my little "Saving Mr Red" game. I'm aware it frustrating, unimaginative, and ugly, so don't be afraid to be honest haha.
I just had another play through... GOLD!!
If you ever want to make a stupid little game together let me know. I've only really played around with 2D stuff so far but I'm getting my head around Unity now, and I can also make music (although I didn't for my game, just used my friends music cause he's good and 2 days to make a game is not long, as you know). So yeah, let me know if you're ever keen and we'll chat. No pressure if you don't :)
Seconding not being able to touch the orbs.
I'm going to hope that there is a control I'm missing, but from context and interaction, it seems to me that you should just need to move to/through the orbs. Because the player is bouncing off them, I think you might have a physics collider issue.
It does look neat, though.
Really sorry about that, thanks for taking the time. There was a Unity bug so it played fine in the editor and not on the build. Missing an all-important -1 on a line of code.
I have fixed it, just for sharing myself. I know it's not part of the Jam which is a real bummer but thanks for letting me know!
I couldn't figure out the first level :(
The voice tells me to hit the orbs in the correct order and to press C to see the order but i don't know if i have to bump into them or if i have to click or hit space... none of those worked so i'm just lost now...
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