Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thank you! I agree movement is one of the hardest things to implement, I spent the entire first 24 hours fine tuning the player movement and it could still use tweaking! :D

(+1)

Hopefully it wasn't 24 strait hours :)

(1 edit)

Haha, not 24 hours in a row, no :D Just the first day, probably 3-5 hours of the whole day :)

:)