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(1 edit) (+2)

This is amazing, you are amazing every single event was great makes me want to think whats next in lore.
The Achievement system was "that something "that hit the point ,also the decision to remove animated transition for hidden dialogue was good cuz feels like im missing some interactions in v2.
btw why did you decrease the turns in the guild, cetra route just got lil hard this time (not complainig).
Having a ton of fun with this so far, im going for ng+5 just in this version.
Cant wait for v4 and ill say it again wish i can support you but suscribestar kinda hate me.

(+1)

Wow, you're really getting into it, that's very encouraging to hear. Thank you so much for your words of support!

Guild turns got decreased because of the new room assignment system, where characters will often start involved in an event as soon as the guild is loaded. I think Cetra's full event sequence actually occurs quite a bit more often then it did in older versions.

Don't get too burnt out repeating the game until future updates come. There's plenty more on the way 😉