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Log #3

A small update comes with today's log!

Art Development

First things first, we now have a polished version of Wisteria's sprite including with and without their hood.

PolishedWisteriaSprite
HoodedWisteriaSprite

  • Each character is going to have an array of different sprites for certain emotions; all of these are currently their base sprites.
  • *Update* Rose is no longer going to be an Osiria Rose, but a Purple Rose instead.
  • We'll have an update for those waiting on Succulent soon
Writing Development
  • It has been a very hectic day for me (still is) so I wasn't able to accomplish much of what I wanted, but we're setting an ambitious goal to have most of our plot and dialogue done by the end of this week. You may be able to explore The Kingdom of Eden sooner than you think... B3c
Other Development
  • We've started looking at the music we'll be using and if we have time we'd like to have each character have their own ending song play when the credits roll
  • Finally, and most importantly, the very basics of the game are up and running! Nothing is implemented yet, but the menus and dialogue choices are working like they should.
  • The option to name the Main Character yourself is still up in the air at the moment
That wraps up today's progress! Thank you again for your continued interest and we'll update you again soon!

- Prof