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You know I've seen pictures of West Of Loathing and it looks really fun, but I've never actually tried it, I should sometime.

Well some of the features I had in this game I've created before for other projects, so I knew how to do them and more importantly I knew what wasn't needed. So when I drew up the systems for this game I was able to do more with less. Frankly I think a lot of the content and features in the game are simply able to be reused several times and in more than one way. For example the animations for the characters are shared across every human NPC in the game, the player actually has the same weapon animations as the enemies, he's just missing the rest of his body. Oh and it helped that all the scripted sequences were basically just copy-pasted from each other, was a massive productivity booster lmao.

But it wasn't all easy, I basically worked from the very start of the jam all the way to the submission time.

I'm happy to hear you enjoyed it and that the hard work paid off, thanks for playing!