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Really cool and interesting game, I like the difficulty you have in getting everyone to bunker down, creating a really interesting concept of 'how many can I save?'. I'd love to see additional ways of strategizing. E.G. You could have a timer to indicate when the map is going to change, or add a timer for when the nuclear weapon is due to go off. If you could flesh out character abilities a little to give them move skills to combat/help each other that would add another layer. Overall great job!

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There is a timer and a very obvious one at that :), check the side. but thanks

Oops must have missed it!