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(1 edit)

Great game. Two bits of feedback:

  1. As a fully sighted person, imo there was no real need for tile-based movement at all, instead you could just have provided options such as “go to tavern”, “explore forest” or “go back to town”. Which is to say, this is could have been a pure text rpg. The tile-based environment requires more input to accomplish basically the same, at least in terms of gameplay.

  2. With enough rucksacks, you can draw your entire deck, then avoid ever having to end your turn and only ever play rucksacks and attack cards, keeping all other cards in your hand.