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i kind of guess the reason to change the name , not a problem for me :)

cheering you for all the hard work you doing :)

Hey Anwynn. I finally made a new trailer for the update to Heavens Heroes. Please let me know if you like it :O. 

hello Alexanda   , that looks really good :)  did i see Clara walking as if we control her? does that mean we can change the character showing on screen? or i am wrong?  i 'll be waiting to play the new chapter with all the new things you did , surely lot of people will like it

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Hey Anywnn, yes, you can play as all the characters. Go in to Formation, and switch the characters to play. With the Donator pack you even see the cool back blings! :) And, keep doing your game too! I'll promote your game  on my page when Chapter 5 lands as thanks for playing.

that's really great if we can just change formation to see any characters showing :) i did not even try if it is working on my game too.

currently i doing the world map , well more like a island map since i choose that for the beginning, no idea if it's good enough? 

thank you very much for trying to help me too :)

Start with a small area and build up to what you need for your world map. I didn't make a huge map to begin with. Mine are small islands at best. This way you can save on allot of time and it would be easier to make bigger as you have more locations to visit.

yep that's what i was thinking too  :)   i plan some things ahead of course but i cannot plan everything i will do or not do yet so yeah small island is a good thing and i like the idea to travel from island to island or to continent rather than having a full world map that require to plan everything  too  far ahead

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Design based on what feels right. Until I made the 3rd chapter, there wasn't a massive need for a world map. So I made the lands tiny as I didn't use it as often for moving around. Its only once you begin to create lots of places that need a quick way to move between them. And that's where a world map comes in handy.  

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yes i understand :) thanks for sharing your experience

I'm not sure if my advice is good or not. To be honest I did allot backward for a long time. What I noticed is that I did too many ideas in one game, and that's meant I've had to glue it together to work well, just don't fall in that trap! It's so hard to get out, but It's shaping up! Your game idea is awesome, and you'll make it great, so do what you feel is right and learn what you can to do the things you need. :)