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Heya! For Day 2 I threw myself right into the heart of the storm- 3D MODELING?!

There are going to be three characters total, including the player. SO! I drew up one of three characters' front and side view, as shown below, for my modeling reference. Unfortunately, drawing a character was as far as I could remember in terms of preparing for modeling a character so I was going headfirst into model mystery...


A basic design so I don't go nuts trying to do something super complicated, haha...

I haven't used Blender in literal years so there were mistakes to be had all over the place, but I was UNDETERRED and very entertained by the silly, small mess ups I've made.

Yes, sprout gills for me.

That's okay. Break time/dinner for me after many fiascoes.

Afterwards I got right back into starting again from scratch.


I've finally conjured up something decent at... 2am.

I tend to hop around between different things when doing anything to keep myself entertained while working, so aside from flunking and trying to model over and over again, I've also did some reading up on Unity and learning about the basics on getting things going in it. Lots of resources to be digested tonight!

And of course, I was spinning my narrative through my head all day- I don't have any notes to share since they're obviously FULL of spoils, but I'm really excited to be piecing a story together.

Day 2 recap

  • Modeled a character like, five hundred times and got stronger after each failure.
  • Studied Unity.
  • Brainstormed a ton on the narrative and characters (read: watched a suspense movie for inspiration).

Hopefully I'll have more to share the next time I post to my log! Ciao for now.

x Cy