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Hi, first of all I liked the addition of start and end point indicators. They made the game much more understandable. Other than that I couldn't see what else you added as I wasn't able to progress much when I tried the game during the submission phase.

Other than that, a quick rundown of the traps in a certain level while you show the levels name might be good as there are many nice traps and I udnerstood some of them "after" they sprang and killed a few mushies :)

I liked the levels and changing themes and traps per level, and encountered no bugs even when I tried with no valid paths.

Also was there an end point or was it an endless runner? Maybe addition of a number of mushies needed to win the game could be a good incentive to contiue when you run through all levels and start repeating?

(+1)


A quick rundown of the traps at the start of the level sounds like an excellent idea, also you will be able to win the game by passing 50 levels, I have yet to implement it, but it is planned along with new ending scenes.  Also thank you for your input, It means a lot.