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Amazing game, very engaging and kind-of addictive, I like the clean visuals and sound too and the transition between levels looks very cool.

I think health pickups could add more strategy to it. They would give a feeling of safety to players and they could be placed on a path separate from the one leading to the exit so the player would have to face the risk of travelling a longer distance to them.

Also I might have found a bug, if you lose and restart fast enough you might not start with a full sense gauge.

Thank you! I'm thinking about adding some power ups, extra life, etc if I continue with this :)
Also nice catch about the sense gauge, I will need to have a reset applied on that too! Thanks!