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Hey, thanks for trying the game & reporting this issue;

First thing - what platform are you playing on? Windows/Mac/Linux

For Level 2, it should be what you're expecting: scroll up, put a token onto the node, then fill in the nodes to the final triangle node (When you drop your first token in that level it starts the countdown clock)

How did you scroll around the map? Arrow keys, mouse, something else?

This may be a tedious note, but can you give Level 2 another try using the arrow keys to navigate up to the top node? You want to have it close to the centre of the screen to trigger the next step.


Level 3 should just tick along fine, the only thing I can think of is maybe you were hovering your mouse over one of the tutorial panels? (They pause the game timer to let you read them)


(And yes, N skips ahead one second, but that's intended as a helpful button during gameplay, not the only way to make progress)

Hi! Thanks for the quick reply. I'm playing on Windows (installed the game via the itch desktop app, if that's relevant). I was scrolling using the mouse. 

Just gave it a try with the arrow keys, and it then did proceed with the tutorial, showing the worker tokens and unpausing the game. On a second try, it now also works with the mouse. I also figured out why it wasn't working for me the first time: If I'm already at the top of the screen by the time the second tutorial box (the "Scroll up to the node" one) pops up, then it doesn't proceed unless I move the screen again. Sometimes it doesn't proceed at all.

Generally the game doesn't seem to handle early inputs well. If I manage to scroll to the top of the screen before the first tutorial box ("Pan with the mouse or arrow keys") finishes fading in, it doesn't proceed to the second box either until I move again. At some point I managed to pan before the "Level 2" pop up appears, causing none of the game UI to appear at all.

Level 3 is still not ticking - maybe I need to complete Level 2 first?

During my testing of Level 2 I found another bug: During the first loop, the clock didn't show up (the game did tick though), and after I failed to complete the task in time I got this screen:

https://i.imgur.com/npsWKoN.jpeg


where I cannot place a token in any node now and the game is not ticking again. I tried hovering and unhovering the hint texts, but that didn't unfreeze the game. Sadly I am now always stuck on the "tutorial not proceeding" bug so I can't test this bug any further.

Ok great - yeah I wrote the tutorial to be pretty slow-paced, I didn't think of people managing to pan during the "Level XX" title. I'll look into it now & attempt to patch it.

For your screenshot, I vaguely remember that bug, but can't remember how it triggers. Can you navigate to <username>\AppData\LocalLow\BigHandInSky\ForgetfulLoop\...

And send the Player.log & Player-prev.log to bighandinsky@gmail.com please?

Some more testing: Restarting the game seems to temporarily fix the "stuck" issue. If I correctly solve Level 2, the game proceeds to Level 3 and starts ticking, yes. Sometimes if I go back to Level 2 I get this pop up, which I believe belongs to Level 3? Can't reproduce the stuck tutorial bug at the moment.

https://i.imgur.com/VqxhKKL.jpg

Ok! Thanks for figuring that out, I'll look into the "level 3 doesn't run" bug today as well.