Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+2)

Day 1:

- Wrote and coded the intro and shopping section, code's in place for drag and drop item selection and I made it work through super sloppy coding that shouldn't have worked, but it did and I don't know why
- Drafted all 5 expressions for the protag (everyone else will have 4 expressions)
- I had SO much trouble deciding on the design of the default hoodie for the protag, but you know what, that's sucking up too much time so I'm just gonna go with whatever
- Drafted mock UIs for everything I need


^^^ very important question


Shop screen with placeholder graphics and placeholder text.


Neutral, Happy, Sad, Surprised, and Pumped ( •̀_•́ )

I have the mockups for my planned UI as well, but they're pretty much all just big blobs of saturated colours so let's not worry about those.


Plans for tomorrow:

- Write a few of the characters' routes.
- Start working on the UI
- Draft some character designs
- Write out item descriptions and things
- Implement the points system for items and dates