Found the pixelcnc folder in appdata and deleted the log file but the program will not load any images. Below is the error and log file output.
0.041 0.042 [ PixelCNC v1.11a - Feb 5 2018 ]
0.042 [ Charles Van Noland - deftware.itch.io/pixelcnc ]
0.042 0.042 --- initializing ---
0.042 configuration...
0.042 ...loaded configuration
0.042 system...
0.110 8 logical cpus detected
0.110 >> starting thread00...
0.111 >> starting thread01...
0.111 >> starting thread02...
0.111 >> starting thread03...
0.111 >> starting thread04...
0.111 >> starting thread05...
0.111 >> starting thread06...
0.112 >> starting thread07...
0.112 >> starting thread08...
0.112 >> starting thread09...
0.112 >> starting thread10...
0.112 >> starting thread11...
0.112 >> created mutex #0
0.112 >> created mutex #1
0.112 image...
0.112 >> created mutex #2
0.113 input...
0.113 render...
0.114 >> render_init: allocated 416.00mb vertex buffer
0.115 GL_VENDOR: Intel
0.115 GL_VERSION: 3.0.0 - Build 20.19.15.4549
0.115 font drawing...
0.116 loaded ".\fonts\system.png" (256x128@4)
0.117 ...loaded font "system"
0.118 loaded ".\fonts\fixedsys.png" (256x128@4)
0.118 ...loaded font "fixedsys"
0.119 loaded ".\fonts\source_code.png" (256x128@4)
0.119 ...loaded font "source_code"
0.120 loaded ".\fonts\latha.png" (256x128@4)
0.120 ...loaded font "latha"
0.122 loaded ".\fonts\latha_big.png" (512x256@4)
0.124 ...loaded font "latha_big"
0.125 loaded ".\fonts\tahoma.png" (256x128@4)
0.125 ...loaded font "tahoma"
0.127 loaded ".\fonts\tahoma_big.png" (512x256@4)
0.128 ...loaded font "tahoma_big"
0.129 loaded ".\fonts\verdana.png" (256x128@4)
0.129 ...loaded font "verdana"
0.131 loaded ".\fonts\verdana_big.png" (512x256@4)
0.133 ...loaded font "verdana_big"
0.133 loaded ".\fonts\ocr_a.png" (256x128@4)
0.134 ...loaded font "ocr_a"
0.135 loaded ".\fonts\ocr_a_big.png" (512x256@4)
0.136 ...loaded font "ocr_a_big"
0.137 loaded ".\fonts\icons.png" (256x128@4)
0.137 ...loaded font "icons"
0.139 loaded ".\fonts\icons_big.png" (512x256@4)
0.141 ...loaded font "icons_big"
0.141 view...
0.141 mesh...
0.141 >> mesh_init: allocated 1.38KB meshes array
0.141 >> mesh_init: allocated 36.00mb polyline verts array
0.141 toolpath...
0.146 cam...
0.146 >> created mutex #3
0.146 project...
0.146 tools to metric defaults
0.146 gui...
0.147 0.0mb allocated
0.147 --- entering main loop ---
0.228 >> unts:2 scale:0.039370,2.000000 subdiv:0.100000
0.229 >> r_modelnew 0
0.231 created model: 1 draws, 1260 verts
0.231 >> axis regen 25.400000
0.232 >> r_modelnew 1
0.233 created model: 1 draws, 6 verts
17.731 loaded "...Downloads\Tarrot 1.jpg" (570x713@3)
17.735 >> setting project input...
17.788 >> laplace
17.998 >> img_scalarblend: 570x713, 570x713, 1.000000x1.000000
18.037 >> project_updatetexture done
18.037 >> simulation depthmap size: 901x1127
18.041 >> img_scalarblend: 570x713, 570x713, 1.000000x1.000000
18.058 >> halving 570x713 (1608.7 ppi)
18.059 >> halving 570x713 (804.3 ppi)
18.059 >> halving 570x713 (402.2 ppi)
18.059 >> halving 570x713 (201.1 ppi)
18.059 project pixels/inch = 100.5
18.060 >> r_modelnew 2
18.062 created model: 6 draws, 24 verts
18.062 >> project_setinput done
18.064 >> generating input image mesh...
18.065 >> getting corner verts...
18.065 >> downscaling input image... 142x178
18.244 >> blending downscaled image...
18.245 >> img_scalarblend: 570x713, 570x713, 1.000000x1.000000
18.267 >> dividing up mesh...
20.084 >> setting triangle apex verts...
20.294 mesh_fromimage: created bitree mesh, 2186470 nodes (2.230001 elapsed)
20.304 [ ERROR ] malloc: failed to allocated 67108864 bytes
73.079 [ ERROR ] r_modelnew: failed to allocate vertex position buffer