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(2 edits)

Okay. This one was really fascinating.
Not only does it honestly teach me how a manual stick shift is supposed to work (I can file away that knowledge now), but it was exciting to eventually realize that once I started flying, and then messed up by letting off the peddle, then I had to work my way back up again to try and fly again, and I kept hitting straight into rocks several times. It instilled this determination in me to make it up into the air again and see what was in store up there. I was even nervous to let my finger off the mouse button until I knew the sequence ended.

I also was impressed by the literal rough edges of everything, and how effective the game is even with little polish. It's a creative experiment that does what it sets out to do, it's engaging, and a final polish wouldn't make it any better. In fact, it might diminish its existing charm.