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(+2)

I've found what I presume is a bug.

In the "Pulling for Skins" level, attempting to rotate the active piece... instead rotates the /next/ piece in the queue, leaving the active piece unrotated.

While I can't rule out this being a gimmick level, I'm assuming it's not, due to the lack of mention of this level being unlike the others.

It is a gimmick level. If you access the level through the cell phone, the description warns you "Skins doesn't rotate as many of the upcoming pieces. ...This is progress?"

All of Skins's levels involve horrible rotation rules, it is sort of their thing!