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definitely one of the most interesting concepts from this jam.  I like the subtle exploration of personal morals. its definitely  a theme i'd like to see more of.

the art style is insanely eyecatching and really sets it apart from other submissions. Your writing is quite good too and the dialogue feels well put together. 

the possibility of choices in dialogue trees would be nice to see, so that the story feels more personal and the player can take a more unique approach to how they want to interact with each monster.  


I personally chose Sea, As based on Fogs dialogue , if i chose them i would only hurt them, they didn't mind that I would hurt them but it was clear they missed what they were before people moved in. So i chose sea so that fog wouldn't get any worse just so i could stay with "what i already knew" and instead chose to try something new with sea.

maybe im looking into it a bit too deep. but altogether i loved this project <3

(+1)

Oh thanks for this comment!! its v nice

 I think im definitely going to try dialog trees if i make something like this again also yeah i was curious if people would choose Sea to try and help Fog, if i had more time i think i wouldve explored that more.