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Hey man! Super game! Really love the concept. However, most of the levels are easily solved through randomly clicking the on-off on the buttons, except for the last one.

The first few ones are fine, as they’re teaching the concept of the game really well. If you design the non-tutorial puzzles to have a counter-intuitive twist in ‘m, you’ll be closer to the puzzle experience this game would be great with!

Props! Love the aesthetic, keep up the great work. Will definitely drop you a follow! Can’t wait to see where the project goes!

Thanks Bram :) v0.3.0 is going to have an overhaul of the puzzles, now the puzzle creation pipeline is locked.

Keen to hear your thoughts when that's out, thanks for taking the time to give this one a go :)