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(+1)

yeah, i know what you mean there, also it would be impossible to put grass on obj, as it makes many pc’s (mine included) to go to it’s very limit xD

also i know that making the materials for this is hard, let alone puting materials in surfaces on blender is enough”ly” hard, i can’t come to imagine how hard will it be to implement material adding on haxe.

still you are the best, you actually make it easy, not like probableTrain, that made a good algorithm, but ruined it needing to add bools on stl files, wich is extremely conflictive