Followed official tutorials and some 3rd party, used provided base/decal presets. Materials/Textures doesn't work in CS:GO maps. Props/Maps etc works fine. They show in HammUEr:
Open your base material and check to see if it says anything about errors there, there might be a broken texture reference there you have to fix before it'll actually render.
The BaseMaterial had error for missing texture in NormalMap, so i added flat_normal there and saved. Importing again, will let you know if that solved the issue.