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(+1)

Good game, but I struggle to record a "let's try and play" for it because Bandicam always stops at the octopus bit. Really wish it would run in windowed mode rather than fullscreen. 

(1 edit) (+2)

That's odd. There are tons of sleepthrough's let's plays and never got this kind of issue reported.
I don't think it has anything to do with the fullscreen mode, since it's just an enlarged version of an "almost" windowed one: just go to %appdata% and look for a "sleepthrough" folder, inside it there's a "Data" folder containing another sleepthrough.exe . 
Run that "exe" to play the game, still fullscreen, but with its original resolution (you'll see framing borders around the game's screen).
I'm quite positive you can trim the borders in the editing phase.
Anyway, my best guess would be a CPU overload (since bandicam is quite resources demanding), so try running the game through your GPU, or the other way round (I mean with your CPU) if you're already using the GPU.
Again, that's a weird issue, so I think there has to be some tweaking required on your side. 😐