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Well done son far, some rough angles to tune for me :

- music: base music is repetitive (and boring, out of the context for a game of destruction, violence and blood) and action music is fine

- without a proper automap casual player could get lost ?

- some monsters attack patterns are too easy to avoid, like for example the bouncing energy attack

- when an enemy die on top of a ladder, because there is no body physic animation, it's someway strage to see an horizontal body simply.. go down

- enemies bouncing one top of the other (a bug I suppose)

Hope to see some update also on the demo here on itch !