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hmm the windows build might be broken because i didnt have a chance to test it out, i also cant build because of a reccuring issue where my computer kernel panics when compiling shaders for realease. Ill try and build on my windows rig at home tonight

Ah cool,  let me know how it goes.

I've put up a webgl build and a new windows build that I've tested locally , let me know if it working?