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Hi.  I am sorry but SUVA is not really a vr application. Eye tracking in a vr headset simply does not work with the current implementations in SUVA or would look super weird as the player is not facing the screen. Not many people have a pimax and even less have one with eyetracker... so I am sorry but i don't see myself adding support for it. 

Alright, I understand. No worries, cheers!