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if you make the image the right size it can tell automatically how to break up the tiles and stuff--the default is like a 384x256 sheet, which would fit 8 32x32 characters. you get 4 rows per character: 1st is walking down, 2nd is left, then right, then up. you also get 3 columns: 1st is one foot forward (doesn't matter which), 2nd is them standing normally, and 3rd is the other foot forward. that way it can do a walking animation :D i hope that explained things?? to make 32x64 sprites i just made the whole image 384x512 and it just worked. also we could probably move this conversation to email so we don't clog the comments with all this general rpg maker talk... lol