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oh the colors n fov were fine. i can see why the red would be a bit bright for some though, an option to turn the saturation down a bit would be nice for them. For me, it's the way the diagonal lines move that made me a bit sick. thanks for the concern, it wasn't too horrible, but enough to be uncomfortable ;;. The lines when you're static do look very good keeping them would be nice, but it's the way they shift when you move that has this bad effect. 

Thank you so much for the info! I know now what I would change in my shader! To change it now in the current game would make it look a bit weird becouse the assets are not made for this change, so I probably wont put the correction in this game but i will absolutly put the improved shader in the next game with that style! Again thank you so much for the explenation and for the info in general!!!